Asteroid

stageAsteroid Belt
by ChezBaconTaco.
May 23, 2015
https://scratch.mit.edu/projects/62718396
music: https://soundcloud.com/the_attom

stageAsteroids
remixed by SonicPopsDad.
Aug 19, 2008
https://scratch.mit.edu/projects/245563

Asteroid defense!
https://scratch.mit.edu/projects/69343180

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AP Computer Science

AP Computer Science A Course Home Page
http://apcentral.collegeboard.com/apc/public/courses/teachers_corner/4483.html

Tips:
Introduce a new concept by having students modify existing, well-defined programs before writing programs from scratch.
http://www.csteachingtips.org/tip/introduce-new-concept-having-students-modify-existing-well-defined-programs-writing-programs

Prepare example projects and code to inspire students and clarify expectations.
http://www.csteachingtips.org/tip/prepare-example-projects-and-code-inspire-students-and-clarify-expectations

Allocate the last 15 minutes of class for students to share their work with each other in beginning Scratch classes because students enjoy seeing each others projects and demonstrating their progress.
•This activity provides an opportunity for you to model appropriate feedback, responses, and constructive criticism.
http://www.csteachingtips.org/tip/allocate-last-15-minutes-class-students-share-their-work-each-other-beginning-scratch-classes

Install the offline editor on student machines in your Scratch course in case the online editor is not available.
http://www.csteachingtips.org/tip/install-offline-editor-student-machines-your-scratch-course-case-online-editor-not-available

Professor Colleen Lewis’ online Scratch curriculum
http://blogs.hmc.edu/lewis/scratch
http://colleenmlewis.com/scratch_offline

Create a classroom routine where students write regularly using a discussion board to help students get practice writing …
http://www.csteachingtips.org/tip/create-classroom-routine-where-students-write-regularly-using-discussion-board-help-students-get

Pick an article from the ACM TechNews newsletter for students to read, summarize, and write a reflection on …
http://www.csteachingtips.org/tip/pick-article-acm-technews-newsletter-students-read-summarize-and-write-reflection-find-relevant

Break necessary skills for students down to a meaningful difficulty level to motivate students designing games.
http://www.csteachingtips.org/tip/break-necessary-skills-students-down-meaningful-difficulty-level-motivate-students-designing

Tell students to experiment and break things so they maximize their learning opportunities and exposure to different aspects of Scratch to gain experience and build competency.
http://www.csteachingtips.org/tip/tell-students-experiment-and-break-things-so-they-maximize-their-learning-opportunities-and

Ask students “What were you trying to do?” when they ask for help to help answer their own questions because they may already have the skills to debug their own Scratch programs.
http://www.csteachingtips.org/tip/ask-students-%E2%80%9Cwhat-were-you-trying-do%E2%80%9D-when-they-ask-help-help-answer-their-own-questions

the coordinate system

Show students what code looks like with and without loops to motivate the reasons for using them.
http://www.csteachingtips.org/tip/misconception-students-get-confused-reconciling-coordinate-system-point-scratch-uses-center

Mention to students that individual blocks in Scratch and Snap can be tested by double clicking them in the block library so they know this useful, non-intuitive trick for learning what an individual block does.
http://www.csteachingtips.org/tip/mention-students-individual-blocks-scratch-and-snap-can-be-tested-double-clicking-them-block

Scaffold students through reverse engineering existing Scratch projects to help them gain competency in important concepts like message passing, variables, and event-based programming.
http://www.csteachingtips.org/tip/scaffold-students-through-reverse-engineering-existing-scratch-projects-help-them-gain

Give students guided notes (i.e., partially-completed notes that students complete) to help them stay engaged and learn from lectures or readings.
http://www.csteachingtips.org/tip/give-students-guided-notes-ie-partially-completed-notes-students-complete-help-them-stay-engaged

Check out the Computing At School website for resources for a variety of CS courses.
http://www.csteachingtips.org/tip/check-out-computing-school-website-resources-variety-cs-courses

regular expressions

Prototype Makey Makey, a simple invention kit for the classroom that helps students turn everyday items into keyboard buttons, to bring Scratch programming projects into the real world and engage your students.
http://www.csteachingtips.org/tip/prototype-makey-makey-simple-invention-kit-classroom-helps-students-turn-everyday-items-keyboard

Have students make a simple, one-level game with a dog, a cat, and a mouse to teach them basic CS skills as their first major Scratch game/project.
http://www.csteachingtips.org/tip/have-students-make-simple-one-level-game-dog-cat-and-mouse-teach-them-basic-cs-skills-their

Organize curriculum around building a one-level mini-game to introduce elementary school students to introductory computer science.
http://www.csteachingtips.org/tip/organize-curriculum-around-building-one-level-mini-game-introduce-elementary-school-students

visual programming language

Start the day with students pair programming and then split them up; it makes later collaboration natural and reduces frustration.
http://www.csteachingtips.org/tip/start-day-students-pair-programming-and-then-split-them-it-makes-later-collaboration-natural-and

Have students create games that mimic those they play in real life.
http://www.csteachingtips.org/tip/have-students-create-games-mimic-those-they-play-real-life

Teach the concept of a variable’s scope in Scratch by explaining the difference between “For this sprite only” and “For all sprites.”
http://www.csteachingtips.org/tip/teach-concept-variable%E2%80%99s-scope-scratch-explaining-difference-between-%E2%80%9C-sprite-only%E2%80%9D-and-%E2%80%9C-all

Use Snap! as a more advanced alternative to Scratch in an introductory programming course.
https://snap.berkeley.edu
http://www.csteachingtips.org/tip/use-snap-more-advanced-alternative-scratch-introductory-programming-course

Create pain points for material you want to introduce that motivate the need for abstraction and programming language features so that students realize the need for concepts before you introduce them.
http://csteachingtips.org/tip/create-pain-points-material-you-want-introduce-motivate-need-abstraction-and-programming

Have students sign a “Computer Use Agreement” before giving them access to machines to hold them accountable for using computers responsibly.
http://csteachingtips.org/tip/have-students-sign-%E2%80%9Ccomputer-use-agreement%E2%80%9D-giving-them-access-machines-hold-them-accountable

To integrate CS with other disciplines, have students write algorithms for activities they’re already doing for other classes.
http://csteachingtips.org/tip/integrate-cs-other-disciplines-have-students-write-algorithms-activities-they%E2%80%99re-already-doing

Gradually increase the grading strictness about styling to help students become more meticulous about naming and documentation.
http://csteachingtips.org/tip/gradually-increase-grading-strictness-about-styling-help-students-become-more-meticulous-about

Use CodePen and jsFiddle to teach web development.
http://codepen.io
http://csteachingtips.org/tip/use-codepen-and-jsfiddle-teach-web-development

When teaching really difficult or confusing materials like Javascript, quizzes can really help reinforce covered topics.
http://csteachingtips.org/tip/when-teaching-class-especially-outside-school-environment-use-sticker-badges-or-free-1-month

Examples in intro textbooks can be boring; create your own examples to match your students’ interests.
http://csteachingtips.org/tip/examples-intro-textbooks-can-be-boring-create-your-own-examples-match-your-students%E2%80%99-interests

Judge students’ participation along multiple dimensions, rather than prioritizing one dimension like accurate execution of procedures,
http://csteachingtips.org/tip/judge-students%E2%80%99-participation-along-multiple-dimensions-rather-prioritizing-one-dimension
cf: a rubric

Seven Big Ideas in Robotics, and How To Teach Them
David S. Touretzky
Computer Science Department
Carnegie Mellon University
SIGCSE’12, February 29–March 3, 2012, Raleigh, North Carolina, USA.
Copyright 2012 ACM
http://www.cs.cmu.edu/afs/cs/project/skinnerbots/Wiki/Publications/Touretzky-SIGCSE-2012.pdf

Encourage students to develop solutions in their natural language before considering syntax to improve their general problem solving abilities.
•Consider requiring that your students turn in a pseudocode solution to an assignment before allowing them to begin programming.
http://csteachingtips.org/tip/encourage-students-develop-solutions-their-natural-language-considering-syntax-improve-their

Terminus
http://www.mprat.org/projects/terminus

Have students turn in an “exit slip” at the end of class before they leave each day to demonstrate what they learned.

Employ vocabulary lists in class so that students who are uncomfortable asking about terms are not at a disadvantage.

Students are used to viewing computers from a user’s perspective, which may conflict with using them as a programmer.

Use metaphors to describe how concepts work.

Motivate your students by setting goals and connecting with them individually.

Model how breaking down a problem into bite-size pieces can be an important tool for success.

Use popular, repetitive music to teach loops in a beginning course because this motivates the purpose and application of loops while keeping students engaged by referencing popular culture.
http://www.csteachingtips.org/tip/use-popular-repetitive-music-teach-loops-beginning-course-because-motivates-purpose-and

Students who observe a peer or role model succeed at a task believe more in their ability to do the same.

https://www.facebook.com/csteachingtips

You will learn a lot by looking at examples, tweak them, clone and modify them, etc.
https://courses.edx.org/courses/course-v1:W3Cx+W3C-HTML5+2015T3

EdX: Scratch

stageProgramming in Scratch
https://www.edx.org/course/programming-scratch-harveymuddx-cs002x#.VRdFTY1THDc
Colleen Lewis is a professor of computer science at Harvey Mudd College who specializes in computer science education.

kiDs Series – Farm Animal
by kidsmind. March 2015
https://scratch.mit.edu/projects/52922196

Final project airport
by Dantheman7887. March 2015. EdX
https://scratch.mit.edu/projects/51065628

stageKittens and eggs
by cloval
https://scratch.mit.edu/projects/50190780

Bells Game
https://scratch.mit.edu/projects/50479314
Christmas tree

Applejack’s Apple Buck Game
by Calix37
https://scratch.mit.edu/projects/50575704
Help Applejack by collecting the apples she bucks from trees!

stageThe stones and bridges game
by Almika
https://scratch.mit.edu/projects/51032878
Based on the stick hero game

dichotomous key1
by vanwykjohn26
https://scratch.mit.edu/projects/51955874

Find the Ball Game (3 cups)
EdX
https://scratch.mit.edu/projects/51367432

Space (bat) invaders
https://scratch.mit.edu/projects/47509932

stageDrummer
by Gockel
https://scratch.mit.edu/projects/49414936

stageRaceTo10Pat
by mfalcon1963
https://scratch.mit.edu/projects/51144544

stageGuess the Movie
by jolandah. Feb 2015. EdX
http://scratch.mit.edu/projects/48500570