Vuforia: An Augmented Reality App

How to create an Augmented Reality App
February 2018
Playful Technology

Vuforia Studio > Tutorials

Augmented Reality Introduction : What is Augmented reality
[March 2020] This video introduces you to augmented reality and its comparison to other technologies like Virtual reality and mixed reality.

Capabilities of Augmented Reality
In this video, we discuss the three capabilities of Augmented Reality.

How does Augmented Reality work?
[March 2020]

Introduction To Vuforia Studio
[March 2020] In this video, we introduce Vuforia Studio, its ecosystem, and its related technologies.

Creating a Simple Augmented Reality Experience
[March 2020] In this video, we create a simple augmented reality experience and view it on a handheld device.

Augmented Reality SDKs
[March 2020] In this video, we briefly take a look at augmented reality software development kits


Children’s books come to life through augmented reality

Children’s books come to life through augmented reality
By By Amanda Rabines
Sun Sentinel | Jul 02, 2015

The Future Of Digital Is Analog: Art And Augmented Reality At Adobe’s Festival Of The Impossible
Marco Annunziata
October 2, 2019

Augmented Reality for Print – Books come to life in your hands


Augmented reality in the classroom – 8 fun AR apps
May 2019

until 2018:


MMVR21 Medicine Meets Virtual Reality
February 20 – 22, 2014
Manhattan Beach, California

NextMed/MMVR presents innovative research at the confluence of healthcare and information technology:

  • Medical simulation and modeling
  • Data visualization and fusion
  • Imaging devices and methods
  • Robotics
  • Haptics
  • Sensors
  • Wearable and implantable electronics
  • Human-computer interfaces
  • Medical intelligence networks
  • Mobile health applications
  • Virtual and augmented reality
  • Projection systems
  • Learning and technology
  • Simulator design and validation
  • Preoperative planning
  • Surgical registration and navigation
  • Psychotherapy tools
  • Physical rehabilitation tools
  • Remote and battlefield care
  • Serious games
  • Patient and public health monitoring and education

Living in The Matrix Requires Less Brain Power

Living in The Matrix Requires Less Brain Power
2 May 2013

researchers report that certain cells in rat brains work differently when the animals are in virtual reality than when they are in    the real world.

Mehta suspects that these differences in place cell activity are related to virtual reality’s lack of proximal cues.