Conway’s Game of Life
https://en.wikipedia.org/wiki/Conway’s_Game_of_Life
cellular automaton
cited by:
Principles of Computing (Part 2)
Rice University
https://class.coursera.org/principlescomputing2-004
PyCon 2012
Conway’s Game of Life
https://en.wikipedia.org/wiki/Conway’s_Game_of_Life
cellular automaton
cited by:
Principles of Computing (Part 2)
Rice University
https://class.coursera.org/principlescomputing2-004
Emergence
http://en.wikipedia.org/wiki/Emergence
[philosophy, systems theory, science, and art] a process whereby larger entities, patterns, and regularities arise through interactions among smaller or simpler entities that themselves do not exhibit such properties
“emergence” would have clarified–even made redundant–the discussion:
http://www.npr.org/blogs/13.7/2015/01/16/377631652/making-a-brain-map-that-we-can-use
butterfly effects
gradients of information
gradients of attraction and repulsion
gradients provide a lot of the optimization in the systems
neighbor-to-neighbor interactions
generalists work better in these systems than specialists
bottom-up systems
attractors and chaos
more:
http://www.npr.org/sections/pictureshow/2010/01/crayons_and_choice_a_headache.html
Emergence Into The Adjacent Possible
January 2, 2010
http://www.npr.org/sections/13.7/2010/01/emergence_into_the_adjacent_po_2.html