How do you inspire people to feel competent?

The psychology of self-motivation
Scott Geller
TEDxVirginiaTech, December 5, 2013

4:56 How do you inspire people to feel competent?
You give them feedback, you give them recognition. You show them they are competent.

when we feel related, connected to other people, we feel motivated.

perception of consequences

Job crafting

How To Build A Better Job
March 29, 2016
http://www.npr.org/2016/03/28/471859161/how-to-build-a-better-job

Why do you work? Are you just in it for the money or do you do it for a greater purpose? Popular wisdom says your answer depends on what your job is. But psychologist Amy Wrzesniewski at Yale University finds it may have more to do with how we think about our work. Across groups such as secretaries and custodians and computer programmers, Wrzesniewski finds people about equally split in whether they say they have a “job,” a “career” or a “calling.”
… how we find meaning and purpose at work.

Job crafting: what employees do to redesign their own jobs in ways that foster engagement at work, job satisfaction, resilience, and thriving.”
Berg, Wrzesniewski, & Dutton, 2010

November 10, 2014
Dr. Amy Wrzesniewski, professor of Organizational Behavior at the Yale School of Management

Job crafting takes 3 forms:

  1. Task crafting: alter number, type, nature of tasks
  2. Relational crafting
  3. Cognitive crafting: alter how one perceives tasks and their meaning

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http://www.npr.org/2016/04/08/473277814/the-larger-than-life-legend-of-the-ballpark-aisles

https://franzcalvo.wordpress.com/2014/03/28/the-exact-same-experience-good-or-bad-depending

https://franzcalvo.wordpress.com/2016/06/28/person-environment-fit

cited by:

https://franzcalvo.wordpress.com/2016/09/25/our-loss-of-wisdom

ABC of human motivation & video games

Video Game Violence: Why Do We Like It, And What’s It Doing To Us?
February 11, 2013
http://www.npr.org/2013/02/11/171698919/video-game-violence-why-do-we-like-it-and-whats-it-doing-to-us

RPGs, or role-playing games. She says for the most part, they’re less violent than “first-person shooters” like Call of Duty.

If you want to create a good narrative, you need to create conflict, and violence is a really easy way to create conflict,” she says.

Iowa State University professor Douglas Gentile, who studies the effects of violent video games on children, says violent games tap into a primal instinct.
“There are two things that force us to pay attention,” Gentile says. “One is violence; the other is sex. Whenever either of those are present in our environment, they have survival value for us.”

Gentile explains that there is a very basic reason that a lot of people think violent games are more exciting than say, Tetris.

“These gamers do have an adrenaline rush, and it’s noradrenaline and it’s testosterone, and it’s cortisol — these are the so-called stress hormones,” Gentile says. “That’s exactly the same cocktail of hormones you drop into your bloodstream if I punched you.”
Getting punched in real life? Not fun.
“But when you know you’re safe, having that really heightened sense of stress can be fun,” Gentile says.

He says there’s an A, B and C of human motivations, and video games hit all three:

A is for Autonomy: “You’re holding a controller, so you are in control,” Gentile says.

B is for Belonging: “If you play with other people or have friends who play the same game or who play online, you also are meeting your belonging needs,” Gentile says.

And C is for competence: “[Games] often train you how to play as you’re playing, and so you start feeling competent,” Gentile says.

Which brings us to a decades-old question: Do violent video games make people more violent?

Gentile says that his research shows that children who play more violent games by and large behave more aggressively. But, he adds, that doesn’t necessarily mean school shootings.

VGS 54 – Dr. Douglas Gentile explains how violent video games affect the brain
May 6, 2016

~25 hostile attribution bias {because they’re friends}

~26 Games that don’t affect us: we call them boring

~27:30 immediate feedback
lots of opportunities for practice, with the goal that they master the skill -> it becomes automatic

31:30 pro-social games
Sims
animal crossing
community-building

Of course games affect us. When something doesn’t affect us, we call it “boring”

You need motivational support to turn knowledge into action

Behavior Change Techniques in Top-Ranked Mobile Apps for Physical Activity
American Journal of Preventive Medicine, 46(6): 649–652, June 2014
David E. Conroy, PhD, et al.
http://www.ajpmonline.org/article/S0749-3797(14)00040-3/abstract

Methods:
Top-ranked apps (n=167) were identified on August 28, 2013, and coded using the Coventry, Aberdeen and London–Revised (CALO-RE) taxonomy of behavior change techniques during the following month.

Conclusions:
Behavior change techniques are not widely marketed in contemporary physical activity apps.
Based on the available descriptions and functions of the observed techniques in contemporary health behavior theories, people may need multiple apps to initiate and maintain behavior change.

journalistic version:
Most Fitness Apps Don’t Use Proven Motivational Techniques
May 06, 2014
http://www.npr.org/blogs/health/2014/05/06/310136269/most-fitness-apps-dont-use-proven-motivational-techniques
“You need motivational support to turn that knowledge into action,” says David Conroy, a kinesiology professor at Penn State who led the study

related:

4 Proven Ways to Increase Your Motivation to Exercise
July 2016
http://time.com/4410412/increase-motivation-exercise

https://franzcalvo.wordpress.com/2015/10/05/personal-life-contracts

http://www.npr.org/blogs/health/2013/01/16/169524178/skin-doctors-question-accuracy-of-apps-for-cancer-risk